Sunday, October 25, 2009
Tuesday, October 20, 2009
SketchCrawl first time!
So, I attended my first sketch crawl, and am just now getting around to scanning posting some of my drawings. It was allot of fun, I think I will try and do it again, whenever they do it again, if I can.
Posted by Jonathan at 10:56 PM 0 comments
Tuesday, September 08, 2009
Thursday, June 18, 2009
Tuesday, June 09, 2009
New Header!
I have a new blog header thingy, I hope you like. major props (haha, props) go to miriam for the idea of super doggy with heart underwear!
Edit: fixed the border, but now there is a gap at the top, hmm...
Posted by Jonathan at 11:23 AM 0 comments
Monday, June 01, 2009
I have a New Reel!
Jonathan Holt - Demo Reel 2009 - v1 from Jonathan Holt on Vimeo.
Watch it! It has cool music! :-D
Posted by Jonathan at 12:54 AM 3 comments
Saturday, May 23, 2009
Sketch
So school is over. Looking for a job and starting a new life. Just have to keep sketching I guess. who knows what the future will hold! I'm exited :-)
So at my sister's school, they play Quidditch apparently. A couple kids and a couple adults, some balls, brooms and pvc pipe for goals is all they need for a good afternoon match. Jolly good :-P
Posted by Jonathan at 11:36 PM 0 comments
Sunday, May 03, 2009
Monday, April 27, 2009
Shot Progression
I dunno if this is the best way to animate, but it is one way I do.
Click here for a MOV version
Posted by Jonathan at 7:12 PM 0 comments
Sunday, April 19, 2009
Thursday, April 16, 2009
Sunday, April 12, 2009
Process
I was pulling together some of my stuff that I had laying around from coming up with the look and feel of my thesis and decided to throw them together real quick.
Unfortunately I'm missing many of the intermediary steps, I was trying to work quickly and would often overwrite old files and not think to save the many tests that I did. But hopefully this gives you an idea of how I went about trying to refine the style.
From left to right it pretty much goes from early source material. Early tests to see what I would want to shoot for. Then tests in Maya, seeing if i wanted to go with a slightly shaded look, with drop shadows, or if I wanted a purely surface shaded look.
Posted by Jonathan at 8:52 AM 0 comments